Damage-over-time abilities are not affected by Precise. Rare comps are nice to get sometimes, but it's the uncommons that scav 3 really pumps out. Weapon: Looting, Ultimatums, Genocidal, Precise, Armour: Turtling, Looting, Ultimatums, Genocidal, We also have new ranks confirmed: Biting 4, Precise 6, Equilibrium 4, Scavenging 4, Crackling 4, Flanking 4, Max Rank for New perks: Fortune 3, Ruthless 3, Relentless 5. 60% Upvoted. Hello, just wanted to ask what mats are needed for this perk, historic and anything else? Thanks. report. share. This seems to indicate that some components will be obsoleted: Explosive, Ancient, Precious, Precise, Rumbling, Bandos, possibly Zamorak/Zaros (for tools). You’ve literally enjoyed the perks for 4 years..... wahhh I spent 1000$ on my iPhone 4. I mostly do elite dungeon 2 and nex I’m not entirely sure how to calculate the increase but precise 6 is a flat 9% increase? I can't imagine this is the perk on RS since they're already saying that we have too many ores in the game, plus the stone spirit fiasco.

All three Ancient Gizmos are unlocked with a single blueprint, of which there is a tradeable version of the blueprint for extra scraps, likewise, the Ancient Materials are tradeable. Relentless is an Ancient Invention perk that has a chance to prevent adrenaline from being consumed when using threshold, ultimate abilities and special attacks (this includes stored special attacks used through the Essence of Finality ability). IF it turns out that way then it seems like a bit of an unnecessary troll move tbh. 1.1k. Biting 3 is still a good perk. I suspect a lot of people will stick with what they have until things are affordable and there is an established 'meta' for what perk combos are possible. Ruthless to me sounds like higher crit chance when the enemy is lower hp - finish them off when they're wounded. hide. Given that fortune is on so many of these materials, I imagine that it will be universally applicable to the 6 tools including the mattock, even if it has varying effects. Ancient Components and Zamorak Components are also used for Skilling Tools - Prosper & Imp Souled, Respectively. Press question mark to learn the rest of the keyboard shortcuts. 2 comments. 1.1k.

I made a few, not that many! I just made 53k slayer rings, thinking I'll get ahead of the crowds for that scav4 race, fuck my ironman life.

Prosper is in game already. If you can farm Rax then the better way would be to make a whole weapon, augment & disassemble it at level 9+ for 20 components. Not everyone has enjoyed BIS Perks for 4 years, certainly, there are people that have made perked gear before Archaeology was announced, and there are also those that were stockpiling components like Precious in the recent months. Yeah basically they will be end game perks for the mega rich... not that end game perks are exactly cheap at the moment. And I … Some of it makes sense, but it is pretty annoying that if you have spare expensive components like Ancient or you have a stockpile of components like Explosive, you're kind of SOL.

In this regards it would seem like they are being partially obsoleted, whereas others like Bandos and Rumbling are being completely obsoleted. Like if you're mining diamonds or coal, it'll give you 4 diamonds instead of 1, for example. Prosper though is an already existing perk for tools that you typically get disassembling 3rd age gear (hence the high cost to obtain) which gives you free clue scrolls while skilling, even past your soft cap. It can be created in ancient weapon and ancient armour gizmos with vintage components. Impatient 4 + Mobile, Enhanced Devoted 4, Crackling 4 + Relentless 5, Biting 4 on your armour and then Precise 6 Equilibrium 1, Aftershock 4 on your weapon. Also makes scavenging 3 kind of trash now I guess... it was already a bit over rated given how many 'rare' components were trash anyway (knightly, etc). 95 comments. An ideal Ancient weapon gizmo for off-hand and 2-handed weapons contains: Precise 6 Equilibrium 1[2] (P6E1[2]) or Precise 6 Aftershock 1 (P6AS1) or Precise 6 Ruthless 1 (P6R1). Obviously, it is relevant to know whether the ancient materials will have higher chances for the legacy perks, but for some of these at least, like crackling or scavenging, it seems likely that they will obsolete, as they may be considered "higher tier/rarity" components and give the bonus of other potentially powerful secondary perks. Maybe more geodes? So I wouldn't call anything obsolete, rather just might not be the best/only option anymore. Press J to jump to the feed. There is likely a 30s cooldown between activations of this perk. By using our Services or clicking I agree, you agree to our use of cookies. save. Introducing leagues to RS3.

Your comment sounds rather toxic and inflammatory. I hope my biting 3 can be factored into biting 4 because I used 5 araxxor eyes for that and it took ages. Over the course of getting 150% respect at Artisan's Workshop I received about 10 elite clues, for example. Ryan posted a picture on his Twitter of Scavenging 4 coming from 9 precious components as well. Posted by 3 … No clue about Ruthless. Not fair >:( gimme money back apple!! A subreddit dedicated to the MMORPG RuneScape. Sure, there can be multiple ways to obtain something, but in the scenario 9 precious is 1/1000 and 9 Timeworn is 1/25, it basically is obsoleted. What I wanted to know is if the empty gizmo shells are going to require the same materials (i.e. Relentless might be a buff for the longer you go without leaving combat or eating food? Ancient.

What are your thoughts on all of this? Precise is an Invention perk that increases the minimum hit of abilities and autoattacks by a percentage of its max hit. share. No word yet on the new perks, we can potentially speculate to a degree on what their utility is for, given the name and the gizmo - Fortune is only available on tools, and one of the components that gives Prosper also gives Fortune. With Fortune being a potential new meta perk, we may see the need to have duplicate tools based on primary purpose, unless we get Shauny's skilling off-hands. Hope my aftershock components are still useful as I did spend cash and time to get a few extra. report. However in my case, I can't afford the Nox or Ilujankan components for Biting 4 and Aftershock 4. These combinations give ~1% more damage than common Precise 6 Genocidal or P6Geno gizmo. Scav 3 is insane for uncommon components like subtle. It can be created in weapon gizmos. It will be interesting how perk optimization shapes out with the new materials - Honed & Furnace were a common combo with Sharp, and if you wanted to combo Prosper effectively you typically had to do it with refined or imp souled or tinker, as it wasn't practical with others like rapid or breakdown or honed. It works similar to the farming equivalent of this, Nigel's gift (the Elder Yak perk). Unless we're getting some other way to combo demon slayer onto stuff Ancient/3a comps retain most of their niche value. Really sucks for those that spent the money for stuff like Ancient/Rumbling components. This seems to indicate that some components will be obsoleted: Explosive, Ancient, Precious, Precise, Rumbling, Bandos, possibly Zamorak/Zaros (for tools). Suppose an ability has ability damage that ranges from a minimum of 20% to a maximum of 100% ability damage. Cookies help us deliver our Services. Ancient comps (which are being renamed to 3rd age comps afaik) are what you use to combo Demon Slayer with other perks, if you're going for the best combo rates. crafted, bladed, strong, protective, etc) as the current ones, or if all our uncommon components are going to become trash as well. It gives clue scrolls. Great suggestions for OP. hide. We also have new ranks confirmed: Biting 4, Precise 6, Equilibrium 4, Scavenging 4, Crackling 4, Flanking 4. Equilibrium is an Invention perk that increases minimum hit, but also lowers maximum hit. Making Precise 6 Ruthless 1. It was specifically addressed in the Q&A and no, you will not be able to recycle your gizmo - their response was that you can still use your gizmo as is, but if you want something like Biting 4, you will have to pony up. This thread is archived. Getting scav 3 solely for rare comps is useless. P6AS1 is ideal for maintaining aftershock stacks. Yeah kind of annoying because the crafting 'event' hinted at using the buffs to make slayer rings and now it appears those components may be kind of useless. Equilibrium will reduce the maximum hit and increase the minimum hit by 1% and 3% respectively of the damage range, here 80% (as 100 - 20 = 80). I really like your idea for relentless about not eating food. equilibrium 4 is 12% but lowers my max hit by 4%? P6E1 is slightly better than P6R1. As the title says, currently have precise 6 on my weapon but thinking of getting equilibrium 4 ruthless 3, would this be a wise move? Would really suck to have to get the materials for perks AND tons of materials just to make the gizmos. The main thing is the uncommon components. In Minecraft, "Fortune" on a tool gives you more loot. save.


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